I wanna list down ALL of the guitar effects because I wanna create my own line of fictional pedals
Effects generally fall under one of 3 categories:
– Amplitude modifiers: These would be your overdrive, distortion, booster, and fuzz pedals. Compressors and gates also fall into this category
– Tonal modifiers: This is where wah-wah pedals, graphic and parametric equalizers, and envelope followers live
– Time modifiers: Chorus, Phase Shifting, Flanging, Delay, and Reverb would all fall under this category.
The one effect that doesn’t neatly fit into one of those 3 categories are pitch shifters and octave dividers. Technically, they are frequency modifiers. Frequency is the inverse of time, but they still don’t behave like a time modifier, so I guess they are on their own.
With an audio signal, there are only 3 aspects you can mess with…Frequency, Phase, and Amplitude.
Go from there.
And BTW, which you come out with your fictional pedals, I’ll pretend to endorse them;)
Greetings from Austin, Tx
Ken
Effects generally fall under one of 3 categories:
– Amplitude modifiers: These would be your overdrive, distortion, booster, and fuzz pedals. Compressors and gates also fall into this category
– Tonal modifiers: This is where wah-wah pedals, graphic and parametric equalizers, and envelope followers live
– Time modifiers: Chorus, Phase Shifting, Flanging, Delay, and Reverb would all fall under this category.
The one effect that doesn’t neatly fit into one of those 3 categories are pitch shifters and octave dividers. Technically, they are frequency modifiers. Frequency is the inverse of time, but they still don’t behave like a time modifier, so I guess they are on their own.
With an audio signal, there are only 3 aspects you can mess with…Frequency, Phase, and Amplitude.
Go from there.
And BTW, which you come out with your fictional pedals, I’ll pretend to endorse them;)
Greetings from Austin, Tx
Ken
References :
40 years of playing guitar and bass
35 years of live performance
30+ years of audio and broadcast engineering